Star Free is a video game idea that I came up with during my time in Seattle that I have decided to revive and turn into real game.

It is a solo-dev passion project. In it you pilot a mech named Albatross. Together with Albatross the player will escape to the stars.

The game is a 3d platformer and bullet hell, inspired by the movement in armored core and the gameplay of Ikaruga.

Star Free

Albatross

Albatross would be the main player character. They went through a lot of iterations. From concept art, to the first 3d model, to the final version imported into Unreal Engine 5.

UI

The main focus for the UI was designing a health bar that could function in game. I also created a mockup to experiment with in-game visuals.

Animation

I made animations for Albatross so that they could fly. I even made some systems in Unreal Engine 5 so that I could test these animations and make sure that they worked in a game engine.

Star Free now has playable build!

Currently I am playtesting movement mechanics to solidify their appeal before moving onto the bullet hell aspect of the game.

Star Free

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Tales From Wyrd: A Narrative Driven TTRPG