Star Free is a video game idea that I came up with during my time in Seattle that I have decided to revive and turn into real game.
It is a solo-dev passion project. In it you pilot a mech named Albatross. Together with Albatross the player will escape to the stars.
The game is a 3d platformer and bullet hell, inspired by the movement in armored core and the gameplay of Ikaruga.
Star Free
Albatross
Albatross would be the main player character. They went through a lot of iterations. From concept art, to the first 3d model, to the final version imported into Unreal Engine 5.
              
              
            
              
              
            
              
              
            
              
              
            
              
              
            
              
              
            
              
              
            
              
              
            
              
              
            UI
The main focus for the UI was designing a health bar that could function in game. I also created a mockup to experiment with in-game visuals.
          
          
        
      
          
          
        
      
          
          
        
      Animation
I made animations for Albatross so that they could fly. I even made some systems in Unreal Engine 5 so that I could test these animations and make sure that they worked in a game engine.
              
              
            
              
              
            
              
              
            
              
              
            
              
              
            
              
              
            
              
              
            Star Free now has playable build!
Currently I am playtesting movement mechanics to solidify their appeal before moving onto the bullet hell aspect of the game.